VML Internship

During my 10-week internship, I worked closely with cross-functional teams to create digital experiences for global brands like Sprite, Coca-Cola, and Oreo. My role spanned UX research, UI/UX design, and creative ideation, with an emphasis on balancing user needs, business goals, and brand storytelling. I actively participated in workshops, conducted user insight synthesis, and contributed to the development of user interfaces, ultimately enhancing usability, engagement, and scalability across campaigns.

Role

Experience Design Intern

Timeline

June - August 2025

Contribution

UX Research
Low-fidelity Wireframe
High-fidelity Interface
Usability Testing

Tool

Figma
Illustrator
WPP Open
Key Responsibilities

10 Weeks at VML XD Team

As an experience design intern, I took on key responsibilities across various projects, including:

UX Research & Ideation

Conducted in-depth user, market, and competitive analysis; participated in creative workshops and brainstorming sessions to generate fresh solutions to design challenges.

UX/UI Design Support

Designed and refined user flows, wireframes, and interactive prototypes for brand campaigns such as Coca-Cola and Oreo, ensuring intuitive and engaging experiences.

Design System Development

Helped build and maintain design systems that improved consistency, scalability, and efficiency across multi-platform projects.

Collaboration

Meetings & Workshops

Participated in creative workshops, team meetings, and brainstorming sessions, using whiteboarding to visualize and refine ideas. This collaborative approach made design discussions more effective and sped up decision-making.

Enhancing Experience Flow

Sprite Squad

Overview: Users were confused about sweepstakes entry, prize information, and experienced drop-off during the flow.

Contributions: Synthesized user insights to define key friction points. Ideated solutions in workshops and refined entry flow. Proposed clearer prize presentation and streamlined access.

Impact: Combined steps into fewer pages, making the entry process more direct and reducing technical drop-off. Content was unlocked for everyone, boosting clarity and participation.

Designing for Sport Game Campaign

Coca-Cola: Friday for the Win

Overview: Seasonal sweepstakes campaign tied to football and hockey games, offering weekly chances to win prizes.

Contributions: Supported UX/UI flows for campaign microsite. Helped align design with Coca-Cola’s brand objectives and fan engagement goals. Ensured the flow was mobile-first, accessible, and engaging for sports audiences.

Impact: Delivered a cohesive digital experience that amplified Coca-Cola’s sports partnership, encouraging repeat engagement every Friday.

Halloween Campaign

Oreo: Don’t Ghost The Good Stuf

Overview: A Halloween mini-game campaign designed to boost brand engagement and drive sales through gamification.

Contributions: Developed UX/UI for the Spook N’ Scan AR experience, mini-games, and the photo booth. Proposed interaction patterns that encouraged UGC and O2O engagement. Refined the designs to ensure a balance between engaging gameplay and a smooth prize redemption process.

Impact: Created a playful, interactive campaign that enhanced brand exposure, seasonal excitement, and product engagement.

More Projects